


Audio is remixed and enhanced across all games.Additional gameplay & Quality of life improvements.Recon Hood (ME2) and Cerberus Ajax Armor (ME3) are available at the start of each game.This ensures overall balance and progression across ME2 and ME3 Weapons and armor DLC packs are now integrated naturally into the game they’re obtainable via research or by purchasing them from merchants as you progress through the game, rather than being immediately unlocked from the start.

A number of trophies have had their objectives/descriptions and/or names updated.Trophies that were streamlined into one and made redundant were removed.Progress for some now carries over across all three games (e.g.New trophies have been added to the trilogy.Trophies across the trilogy have been updated.FemShep from Mass Effect 3 is the new default female option in all three games (the original FemShep design is still available as a preset option).Updated character creator options, as mentioned above.Saves are still unique to each game and can be managed independently of each other.Includes trilogy-wide settings for subtitles and languages.New unified launcher for all three games.Unifying & modernizing the trilogy (all titles) Here’s what to expect, as detailed on the PlayStation Blog. Of note, Trophies and Achievements seem to have been streamlined across the franchise, meaning some have been removed, refined or even added. Some changes apply directly to Mass Effect and Mass Effect 3, while a host of other changes impact all titles in the trilogy. A listing of Mass Effect Legendary Editionchanges have been detailed by BioWare ahead of the trilogy’s re-release in May.
